haaadvice.blogg.se

Trailer mods for euro truck simulator 2
Trailer mods for euro truck simulator 2












# Display name can be any string with any length. # Package version can be any string with any length. # Please keep this form to not make any conflicts with other mod packages (name collisions). # ".package_name" does not matter as the dot at the beginning of the file means that this unit is anonymous. To set all meta data information you will need to create "manifest.sii" containing "mod_package" unit definition file in your mod package. You can specify description, icon image and much more. Meta data are used by mod manager to display your mod to the user. Inside the package you can define manifest file containing meta data about the mod. We recommend using normal directories for development of the mod and using zip archives for mod release, to make mod size smaller and more handy for end-user (on file vs.

  • normal directories - where each directory represents separate mod.
  • zip archives - exactly the same which you used before with the.
  • With the new mod manager we introduce packages. In Alex’s case, he went the formal route and obtained permission from ProMods and you will note that he mentions ProMods in his Text Readme file that comes with the MHAPro Maps, both for ATS and ETS2.This page provides information about creating mods for the 1.19+ version of the game.

    trailer mods for euro truck simulator 2

    Map modders just seem to want to go the path of least resistance and get permission to use the work of another modder.

    trailer mods for euro truck simulator 2

    A map modder could decide to create their own 3D model version of the restaurant building, and plop the building anywhere they want, nothing wrong with that, after all, ProMods did it in the first place. Map Modders also don’t have to get those 3D models from an existing modder. Modders don’t have that problem because they’re not making any money off of the company’s name/logo. They would have to be created from scratch, which in the case of the two fast food companies that ProMods made, look just like the restaurants do in real life, something that SCS can’t do due to licensing restrictions. It would be different with companies like McDonalds and Burger King because SCS didn’t create those buildings to begin with and slapped a fake company name on the building. This mod replaces many of the default companies with real company names, logos, signs, train wagons and trailers.īP, Shell, BASF, Fedex, DHL, Texaco, Sunoco, Kroger, US Foods, Coca Cola, Dominos, Nestle, McDonalds, Amazon Prime, Ford, Staples, Safeway, Danone and Burger King.ĭominos, Nestle, McDonalds, Amazon Prime, Ford, Staples, Safeway, Danone and Burger King trailers added to traffic.Īs far as I know, most Real Company mods use existing SCS 3D models for the in-game companies like Sell Goods, Wallbert, Charged, Chemso, Gallon, etc and it is a matter of changing the logo to the real company logo. This is the official page for the Real Companies and Trailers Pack for ATS.














    Trailer mods for euro truck simulator 2